You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
Psychic Reading
School divination; Level bard 2, inquisitor 2, medium 1, mesmerist 1, occultist 1, psychic 1, sorcerer/wizard 2, spiritualist 1
Casting Time 1 standard action
Components V
Range close (25 ft. + 5 ft./2 levels)
Target one humanoid creature
Duration 1 round
Saving Throw none; Spell Resistance yes
You are able to read a person's surface thoughts and take cues from the person's appearance, body language, and manner of speech to infer a great deal of information about the person, even if that person is in disguise (including polymorph effects). When casting the spell, attempt a DC 20 Sense Motive check with a bonus equal to your caster level. A successful skill check reveals to you one of the following pieces of information of your choice, plus one additional piece of information for every 5 points by which your check result exceeds 20: age, alignment, class, feats, gender, native language, place of origin, race or ethnicity, racial traits, religion, sexual orientation, or training in a Craft, Perform, or Profession skill. For items marked with a cross (†), if the target has more than one of these features, each one you discover counts as a piece of information.
There's a 70% chance that all information you receive is correct. This roll is made secretly. Otherwise, on a roll of 71–80, you receive one false piece of information, on a roll of 81–90 you receive two, and on a roll of 91–100 you receive three. You can't get more false information than the total number of pieces of information you discover.