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You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
Bladelike horns jut from the snout and eye ridges of this toothy, bipedal dinosaur.
Ceratosaurus CR 5
XP 1,600
N Large animal
Init +6; Senses low-light vision, scent; Perception +7
Defense
AC 18, touch 11, flat-footed 16 (+2 Dex, +7 natural, -1 size)
hp 52 (8d8+16)
Fort +8, Ref +8, Will +4
Defensive Abilities ferocity
Offense
Speed 40 ft.
Melee bite +12 (2d6+10 plus trip)
Space 10 ft.; Reach 10 ft.
Special Attacks blood rage
Statistics
Str 24, Dex 15, Con 15, Int 2, Wis 11, Cha 10
Base Atk +6; CMB +14; CMD 26
Feats Improved Initiative, Iron Will, Run, Skill Focus (Stealth)
Skills Perception +7, Stealth +12; Racial Modifiers +4 Stealth
Ecology
Environment temperate or warm forests or plains
Organization solitary, pair, or pack (3-7)
Treasure none
Although a ceratosaurus's horn is mainly for courtship displays, its jaws are extremely deadly. A ceratosaurus stands 10 feet high and can grow up to 18 feet long and 1,600 pounds.
This streamlined reptile has a long, serpentine neck, at the end of which glares a many-fanged head.
Plesiosaurus CR 2
XP 600
N Large animal
Init +7; Senses Keen Scent, low-light vision, scent; Perception +6
Defense
AC 14, touch 13, flat-footed 10 (+3 Dex, +1 Dodge, +1 natural, -1 size)
hp 19 (3d8+6)
Fort +5, Ref +6, Will +3
Offense
Speed 5 ft., swim 60 ft.
Melee bite +5 (2d6+6 plus 1 bleed)
Space 10 ft.; Reach 10 ft.
Special Attacks ambush attack +1d6, bleed (1)
Statistics
Str 18, Dex 17, Con 14, Int 2, Wis 15, Cha 9
Base Atk +2; CMB +7; CMD 21
Feats Dodge, Improved Initiative
Skills Perception +6, Stealth +7, Swim +16; Racial Modifiers +4 Stealth
Ecology
Environment temperate or warm swamps or water
Organization solitary, pair, or school (3-7)
Treasure none
Special Abilities
Ambush Attack (Ex) If a plesiosaurus successfully hits a foe with its bite attack in the surprise round, it inflicts an additional 1d6 points of damage and threatens a critical hit on an 18-20. The additional damage from the ambush attack itself is precision damage and is not multiplied on a successful critical hit.
While not technically a dinosaur, the plesiosaurus is often found in waterways and swamps where dinosaurs and other megafauna are common. Long-necked and swift, these ambush predators prefer to dart in, bite a foe, and then swim away to hide while they wait for their victim to bleed out before swimming back to feed. Numerous species of this creature exist, from marsh-dwelling varieties to creatures that spend their entire lives at sea.
A plesiosaurus measures 11 feet long, though nearly half of this length is neck, and weighs 1,000 pounds.
This feathered bipedal saurian looks somewhat comical—save for its outlandish sword-sized claws.
Therizinosaurus CR 10
XP 9,600
N Gargantuan animal
Init +7; Senses low-light vision, scent; Perception +25
Defense
AC 24, touch 9, flat-footed 21 (+3 Dex, +15 natural, -4 size)
hp 133 (14d8+70)
Fort +14, Ref +12, Will +8
Offense
Speed 40 ft.; sprint
Melee 2 claws +17 (4d6+10/15-20 plus 1d6 bleed)
Space 20 ft.; Reach 20 ft.
Special Attacks bleed (1d6), sweeping strike, vicious claws
Statistics
Str 30, Dex 17, Con 20, Int 2, Wis 15, Cha 11
Base Atk +10; CMB +24; CMD 37
Feats Improved Critical (claw), Improved Initiative, Iron Will, Run, Skill Focus (Perception), Vital Strike, Weapon Focus (claw)
Skills Perception +25
Ecology
Environment warm plains
Organization solitary, pair, or flock (3-8)
Treasure none
Special Abilities
Sprint (Ex) Once per hour, a therizinosaurus can move at 10 times its normal speed (400 feet) when it makes a charge.
Sweeping Strike (Ex) As a full-round action, a therizinosaurus can hunker down and make a great, sweeping attack with its claws against up to four adjacent foes. The dinosaur makes an attack roll against each target, inflicting claw damage on a successful hit.
Vicious Claws (Ex) A therizinosaurus's claws threaten a critical hit on an 18-20.
At first glance, this dinosaur's massive claws may well convince observers that it is a predator, but the therizinosaurus is in fact an omnivore. Nonetheless, the therizinosaurus has a foul temper and is both easily angered and difficult to spook. With its deep-cutting claws, the therizinosaurus is more than a match for even the mightiest of predatory dinosaurs. A therizinosaurus is 35 feet long and weighs 13,000 pounds.
This small, slender-necked dinosaur's bright, inquisitive eyes seem to miss nothing.
Troodon CR 1
XP 400
N Medium animal
Init +2; Senses low-light vision, scent; Perception +10
Defense
AC 13, touch 12, flat-footed 11 (+2 Dex, +1 natural)
hp 13 (2d8+4)
Fort +5, Ref +5, Will +2
Offense
Speed 40 ft.
Melee bite +3 (1d6), 2 claws +3 (1d4)
Statistics
Str 11, Dex 15, Con 14, Int 2, Wis 14, Cha 13
Base Atk +1; CMB +1; CMD 13
Feats Weapon Finesse
Skills Perception +10, Stealth +6; Racial Modifiers +4 Perception
SQ easily trained
Ecology
Environment warm plains
Organization solitary, pair, or pack (3-12)
Treasure none
Special Abilities
Easily Trained (Ex) A troodon is unusually quick to pick up tricks and animal training. All Handle Animal checks made to train a troodon gain a +2 bonus. A troodon can learn an additional 2 tricks beyond what an animal of its intelligence can normally be taught.
The swift, curious troodons are unusually quick to learn, and some can even mimic human speech in the manner of a parrot.
A troodon is 3 feet tall and just over 6 feet long from nose to tail. It weighs 50 pounds.