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You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
This amber-colored ooze contains the preserved larva of a giant insect, almost like a monstrous brain.
Tyrant Jelly CR 9/MR 3
XP 6,400
N Large ooze (mythic)
Init +2M; Senses blindsight 60 ft.; Perception +11
Defense
AC 23, touch 4, flat-footed 23 (–5 Dex, +29 natural, –1 size)
hp 129 (10d8+84); fast healing 5
Fort +11, Ref –2, Will +6
DR 5/epic; Immune electricity, ooze traits, piercing damage, slashing damage
Offense
Speed 20 ft., climb 10 ft.
Melee slam +12 (6d6+6 plus 1d6 acid plus grab and poison)
Space 10 ft.; Reach 5 ft.
Special Attacks constrict (6d6+4 plus 1d6 acid plus grab and poison), mythic power (3/day, surge +1d6), poison
Spell-Like Abilities (CL 10th; concentration +11)
3/day—charm monster (vermin only), giant vermin, hold monster (vermin only), dominate monster (vermin only)
Statistics
Str 18, Dex 1, Con 22, Int 5, Wis 12, Cha 13
Base Atk +7; CMB +12 (+16 grapple); CMD 17 (can't be tripped)
Feats Great Fortitude, Improved InitiativeM, Iron Will, Step Up, Weapon FocusM (slam)
Skills Climb +12, Perception +11
SQ compression, control vermin, create spawn, vermin empathy
Ecology
Environment any underground
Organization solitary or nest (1 plus 7–19 giant wasps)
Treasure standard
Special Abilities
Control Vermin (Ex) A tyrant jelly's spell-like abilities work on mindless vermin that have exoskeletons (bees, centipedes, crabs, flies, wasps, and so on), but not soft-bodied creatures such as leeches, slugs, or worms.
Create Spawn (Ex) Slashing weapons, piercing weapons, and electricity attacks deal no damage to a tyrant jelly. Instead, part of the creature splits off into an ochre jelly. This new jelly has 30 hit points and fast healing 5; the tyrant jelly loses 30 hit points when it splits off. The new jelly is under the control of the tyrant jelly. A tyrant jelly with 30 hit points or fewer can't split again, and dies if reduced to 0 hit points. A tyrant jelly can reabsorb an adjacent spawn as a full-round action, destroying the spawn and adding the spawn's current hit points to its own.
Poison (Ex) Slam—injury; save Fort DC 21; frequency 1/round for 4 rounds; effect 1d4 Con; cure 2 consecutive saves.
Vermin Empathy (Su) A tyrant jelly can improve the attitude of vermin as a druid can with animals. Vermin have a starting attitude of unfriendly.
When an ochre jelly infiltrates a colony of giant bees or wasps and consumes a queen egg, a strange reaction sometimes occurs between the jelly's fluids and the egg, resulting in a tyrant jelly—an intelligent ooze using an immature insect as a primitive brain. The tyrant jelly has unusual powers over vermin, and quickly takes control of the colony, sending its drones to gather food to sate its unnatural hunger. Other vermin are attracted to the scent of these creatures, and then fall under the tyrant's sway—a colony often has giant bees, centipedes, spiders, and wasps working together.
A tyrant jelly's primary interests are food and survival. Magic or telepathy might allow a creature to bargain with it, exchanging food for its cooperation. Some insect cults hunt tyrant jellies, believing their strange substance has properties similar to a giant bee's royal jelly (Pathfinder RPG Bestiary 2 43) or can increase the intelligence of other vermin.