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You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
Eight tentacles, each adorned with rows of countless suckers, unfurl from the barrel-shaped body of this large-eyed creature.
Octopus CR 1
XP 400
Init +3; Senses low-light vision; Perception +1
Defense
AC 15, touch 14, flat-footed 12 (+3 Dex, +1 natural, +1 size)
hp 13 (2d8+4)
Fort +5, Ref +6, Will +1
Defensive Abilities ink cloud
Offense
Speed 20 ft., swim 30 ft., jet 200 ft.
Melee bite +5 (1d3+1 plus poison), tentacles +3 (grab)
Statistics
Str 12, Dex 17, Con 14, Int 2, Wis 13, Cha 3
Base Atk +1; CMB +1 (+5 grapple); CMD 14 (can't be tripped)
Feats MultiattackB, Weapon Finesse
Skills Escape Artist +13, Stealth +20, Swim +9; Racial Modifiers +8 Stealth, +10 Escape Artist
Ecology
Environment temperate or cold ocean
Organization solitary
Treasure none
Special Abilities
Ink Cloud (Ex) An octopus can emit a 10-foot-radius sphere of ink once per minute as a free action. The ink provides total concealment in water, and persists for 1 minute.
Jet (Ex) An octopus can jet backward once per round as a full-round action, at a speed of 200 feet. It must move in a straight line while jetting, and does not provoke attacks of opportunity when it does so.
Poison (Ex) Bite—injury; save Fort DC 13; frequency 1/round for 6 rounds; effect 1 Str; cure 1 save.
The octopus is a cunning animal capable of using complex tactics to get food.
Starting Statistics: Size Small; AC +1 natural; Speed 20 ft., swim 30 ft., jet 200 ft.; Attack bite (1d3), tentacles (grab); Ability Scores Str 12, Dex 17, Con 14, Int 2, Wis 12, Cha 3; Special Qualities low-light vision, ink cloud.
4th-Level Advancement: Attack bite (1d3 plus poison); Ability Scores Str +2, Con +2.
A storm of tentacles, each twenty feet in length, flails with deadly precision from the leathery body of this gigantic octopus.
Giant Octopus CR 8
XP 4,800
Init +6; Senses low-light vision; Perception +8
Defense
AC 18, touch 11, flat-footed 16 (+2 Dex, +7 natural, –1 size)
hp 90 (12d8+36)
Fort +11, Ref +12, Will +7
Defensive Abilities ink cloud (30-foot-radius sphere)
Offense
Speed 20 ft., swim 30 ft., jet 200 ft.
Melee bite +13 (1d8+5 plus poison), 8 tentacles +11 (1d4+2 plus grab)
Space 10 ft.; Reach 10 ft. (20 ft. with tentacle)
Special Attack constrict (tentacle, 1d4+2)
Statistics
Str 20, Dex 15, Con 17, Int 2, Wis 12, Cha 3
Base Atk +9; CMB +15 (+19 grapple); CMD 27 (can't be tripped)
Feats Combat Reflexes, Improved Initiative, Iron Will, Lightning Reflexes, MultiattackB, Skill Focus (Stealth), Stealthy
Skills Escape Artist +18, Perception +8, Stealth +18, Swim +13; Racial Modifiers +10 Escape Artist, +8 Stealth
Ecology
Environment any ocean
Organization solitary
Treasure incidental
Special Abilities
Poison (Ex) Bite—injury; save Fort DC 19; frequency 1/round for 6 rounds; effect 1d3 Str; cure 2 saves.
The giant octopus is a true monster capable of catching and eating sharks, humans, or anything else it can grab with its tentacles.