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You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
This snarling, canine beast pads forward on all fours, its slender front limbs looking more like hands than a wolf's paws.
Barghest CR 4
XP 1,200
LE Medium outsider (evil, extraplanar, lawful, shapechanger)
Init +6; Senses darkvision 60 ft., scent; Perception +11
Defense
AC 17, touch 12, flat-footed 15 (+2 Dex, +5 natural)
hp 45 (6d10+12)
Fort +6, Ref +7, Will +7
DR 5/magic
Offense
Speed 30 ft.
Melee bite +10 (1d6+4), 2 claws +10 (1d4+4)
Special Attacks feed
Spell-Like Abilities (CL 6th)
At will—blink, levitate, misdirection
1/day—charm monster (DC 16), crushing despair (DC 16), dimension door
Statistics
Str 19, Dex 15, Con 15, Int 14, Wis 14, Cha 14
Base Atk +6; CMB +10; CMD 22 (24 vs. trip)
Feats Combat Reflexes, Improved Initiative, Great Fortitude
Skills Acrobatics +11, Bluff +11, Diplomacy +11, Intimidate +11, Perception +11, Sense Motive +11, Stealth +11, Survival +11
Languages Common, Goblin, Infernal
SQ change shape (goblin or wolf, polymorph)
Ecology
Environment any
Organization solitary or cult (1 plus goblin tribe)
Treasure standard
Special Abilities
Feed (Su) Once per month, a barghest can devour a nonevil humanoid's corpse as a full-round action to gain a growth point. It gains a bonus equal to its growth point total on attack rolls, CMB rolls, saving throws, and skill checks. Its maximum hit points increase by 5 for each growth point it gains. For every 2 growth points, a barghest's caster level for its spell-like abilities and its CR increase by +1. When a barghest reaches 4 growth points, it sheds its skin and becomes a greater barghest, losing all of its growth points (and bonuses) but gaining the stats presented on this page for a greater barghest.
Said to be fiendish relations of all goblinoid races, the hateful barghests come to the Material Plane to feed. As they consume the bodies of innocents, they grow increasingly powerful. A barghest eventually sheds its skin to transform into a greater barghest, at which point it often seeks out a tribe of goblins or other creatures to rule.
Greater Barghest CR 7
XP 3,200
LE Large outsider (evil, extraplanar, lawful, shapechanger)
Init +6; Senses darkvision 60 ft., scent; Perception +16
Defense
AC 20, touch 11, flat-footed 18 (+2 Dex, +9 natural, –1 size)
hp 85 (9d10+36)
Fort +9, Ref +10, Will +10
DR 10/magic
Offense
Speed 40 ft.
Melee bite +14 (1d8+6), 2 claws +14 (1d6+6)
Spell-Like Abilities (CL 9th)
At will— blink, invisibility sphere, levitate, misdirection
1/day—charm monster (DC 18), crushing despair (DC 18), dimension door, mass bull's strength, mass enlarge
Statistics
Str 23, Dex 15, Con 19, Int 18, Wis 18, Cha 18
Base Atk +9; CMB +16; CMD 28 (32 vs. trip)
Feats Combat Casting, Combat Reflexes, Improved Initiative, Great Fortitude, Lightning Reflexes
Skills Acrobatics +14, Bluff +16, Climb +15, Diplomacy +16, Intimidate +16, Perception +16, Sense Motive +16, Stealth +10, Survival +16, Swim +15
Languages Common, Goblin, Infernal
SQ change shape (goblin or wolf, polymorph)