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You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
Teleportation words transport the targets to other places, or even other planes of existence.
Dimensional Hop (Teleportation)
School conjuration (teleportation); Level bard 3, magus 3, sorcerer/wizard 3, summoner 3, witch 3
Duration instantaneous
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
Target Restrictions selected
A wordspell with this effect word teleports willing targets to another location within line of sight of the wordcaster and within range of the wordspell.
Dimensional Jump (Teleportation)
School conjuration (teleportation); Level magus 5, sorcerer/wizard 5, summoner 5, witch 5
Duration instantaneous
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
Target Restrictions selected
A wordspell with this effect word teleports willing targets to another location on the same plane of existence. The wordcaster must be one of the targets of a wordspell with this effect word and the destination must be a place he has visited in the past.
Dimensional Shift (Teleportation)
School conjuration (teleportation); Level cleric 5, sorcerer/wizard 7, witch 7
Duration instantaneous
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
Target Restrictions selected
A wordspell with this effect word teleports willing targets to another plane of existence. The caster must be one of the targets of a wordspell with this effect word. The wordcaster cannot precisely control the destination, except for specifying the plane and having the targets arrive within 5–500 miles of the intended location.
Dimensional Gate (Teleportation)
School conjuration (teleportation); Level cleric 8, sorcerer/wizard 9
Duration 1 round/level
Saving Throw none; Spell Resistance no
Target Restrictions burst (emanation)
A wordspell with this effect word creates a gateway between the wordcaster's current plane and another plane of existence. While this gate is open, creatures, spells, effects, and objects from either plane can freely pass between the planes through the gateway, which takes the form of an archway dividing the emanation in half. The wordcaster cannot control the destination on the other plane and the target will arrive within 5–500 miles of the intended location.