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You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
Sealed Life
School abjuration; Level medium 2, spiritualist 3
Casting Time 1 standard action
Components S
Range close (25 ft. +5 ft./2 levels)
Target one creature
Duration 1 round/level
Saving Throw none; Spell Resistance yes
You seal the life force within the target, preventing it from sharing its vitality with others. Affected creatures can't transfer damage to or from another, such as through shield other, a spiritualist's life bond, or a summoner's life link. Effects such as vampiric touch that steal vitality from others deal damage normally, but provide no benefits.
Sealed Life, Greater
School abjuration; Level spiritualist 6
Duration 1 minute/level
This spell functions as sealed life, except it additionally provides the benefits of death ward and renders its targets immune to effects that extract or transfer its soul, such as possession and trap the soul. This spell prevents a soul from returning to its body if it has already departed, until the spell's duration expires.