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You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
Owl's Wisdom
School transmutation; Level cleric 2, druid 2, paladin 2, ranger 2, sorcerer/wizard 2
Casting Time 1 standard action
Components V, S, M/DF (feathers or droppings from an owl)
Range touch
Target creature touched
Duration 1 min./level
Saving Throw Will negates (harmless); Spell Resistance yes
The transmuted creature becomes wiser. The spell grants a +4 enhancement bonus to Wisdom, adding the usual benefit to Wisdom-related skills. Clerics, druids, and rangers (and other Wisdom-based spellcasters) who receive owl's wisdom do not gain any additional bonus spells for the increased Wisdom, but the save DCs for their spells increase.
Owl's Wisdom, Mass
School transmutation; Level cleric 6, druid 6, sorcerer/wizard 6
Range close (25 ft. + 5 ft./2 levels)
Target one creature/level, no two of which can be more than 30 ft. apart
This spell functions like owl's wisdom, except that it affects multiple creatures.