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Pathfinder Reference Document
Pathfinder Reference Document

Barghest, Greater

An eerie green fire emerges from the obscenely large mouth of this strange humanoid combination of bat and wolf.

Mythic Greater Barghest CR 8/MR 2

XP 4,800

LE Large outsider (evil, extraplanar, lawful, mythic, shapechanger)

Init +8; Senses darkvision 60 ft., scent; Perception +16

Defense

AC 22, touch 11, flat-footed 20 (+2 Dex, +11 natural, –1 size)

hp 105 (9d10+56)

Fort +9, Ref +10, Will +10

DR 10/epic and magic

Offense

Speed 40 ft.

Melee ghost touch bite +15 (1d8+7/18–20/×3 plus burn and vorpal bite), 2 claws +15 (1d6+7)

Space 10 ft.; Reach 10 ft.

Special Attacks burn (1d6, DC 18), goblin king, improved bite, mythic power (2/day, surge +1d6), vorpal bite

Spell-Like Abilities (CL 9th; concentration +13)

At will—blink, invisibility sphere, levitate, misdirection

1/day—charm monster (DC 18), crushing despair (DC 18), dimension door, mass bull's strength, mass enlarge

Statistics

Str 25, Dex 15, Con 19, Int 18, Wis 18, Cha 18

Base Atk +9; CMB +17; CMD 29 (33 vs. trip)

Feats Combat Casting, Combat Reflexes, Great FortitudeM, Improved Initiative, Lightning Reflexes

Skills Acrobatics +14 (+18 when jumping), Bluff +16, Climb +16, Diplomacy +16, Intimidate +16, Perception +16, Sense Motive +16, Stealth +10, Survival +16, Swim +16

Languages Common, Goblin, Infernal

SQ change shape (goblin or wolf, polymorph)

Ecology

Environment any

Organization solitary or cult (1 plus goblin tribe)

Treasure standard

Special Abilities

Goblin King (Su) A mythic barghest has the inspire courage +2 and inspire competence +2 abilities of a 6th-level bard. Goblins, goblin dogs, worgs, hell hounds, and barghests gain double the normal bonuses from this ability.

Improved Bite (Ex) A mythic barghest's bite has a critical threat range of 18–20 and critical multiplier of ×3.

Vorpal Bite (Su) If a mythic greater barghest confirms a critical hit against a non-mythic opponent, it can expend one use of mythic power as a free action to bite off the opponent's head, instantly killing it (Fort DC 15 negates). The save DC is Constitution-based.

A mythic greater barghest is a near-divine offspring of one of the barghest gods. Infused with the power of foul planes, it leads great tribes of goblins, scaring their minions into something approaching discipline. Its presence is enough for hobgoblins and bugbears to treat goblins almost as equals, having seen the barghest's wrath at disobedience and infighting.

Mythic Barghest

Only exceptional barghests that feed on mythic humanoids can become mythic greater barghests. To create a mythic barghest, add the agile mythic simple template to a non-mythic barghest.

If the mythic barghest uses its feed ability on a mythic humanoid's corpse, it gains a mythic growth point instead of a growth point. If a mythic barghest reaches 4 growth points, it transforms into a greater barghest with the agile mythic simple template and loses its mythic growth points. If a mythic barghest gains 4 mythic growth points, it transforms into a mythic greater barghest and loses the agile mythic simple template.