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You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
An eerie green fire emerges from the obscenely large mouth of this strange humanoid combination of bat and wolf.
Mythic Greater Barghest CR 8/MR 2
XP 4,800
LE Large outsider (evil, extraplanar, lawful, mythic, shapechanger)
Init +8; Senses darkvision 60 ft., scent; Perception +16
Defense
AC 22, touch 11, flat-footed 20 (+2 Dex, +11 natural, –1 size)
hp 105 (9d10+56)
Fort +9, Ref +10, Will +10
DR 10/epic and magic
Offense
Speed 40 ft.
Melee ghost touch bite +15 (1d8+7/18–20/×3 plus burn and vorpal bite), 2 claws +15 (1d6+7)
Space 10 ft.; Reach 10 ft.
Special Attacks burn (1d6, DC 18), goblin king, improved bite, mythic power (2/day, surge +1d6), vorpal bite
Spell-Like Abilities (CL 9th; concentration +13)
At will—blink, invisibility sphere, levitate, misdirection
1/day—charm monster (DC 18), crushing despair (DC 18), dimension door, mass bull's strength, mass enlarge
Statistics
Str 25, Dex 15, Con 19, Int 18, Wis 18, Cha 18
Base Atk +9; CMB +17; CMD 29 (33 vs. trip)
Feats Combat Casting, Combat Reflexes, Great FortitudeM, Improved Initiative, Lightning Reflexes
Skills Acrobatics +14 (+18 when jumping), Bluff +16, Climb +16, Diplomacy +16, Intimidate +16, Perception +16, Sense Motive +16, Stealth +10, Survival +16, Swim +16
Languages Common, Goblin, Infernal
SQ change shape (goblin or wolf, polymorph)
Ecology
Environment any
Organization solitary or cult (1 plus goblin tribe)
Treasure standard
Special Abilities
Goblin King (Su) A mythic barghest has the inspire courage +2 and inspire competence +2 abilities of a 6th-level bard. Goblins, goblin dogs, worgs, hell hounds, and barghests gain double the normal bonuses from this ability.
Improved Bite (Ex) A mythic barghest's bite has a critical threat range of 18–20 and critical multiplier of ×3.
Vorpal Bite (Su) If a mythic greater barghest confirms a critical hit against a non-mythic opponent, it can expend one use of mythic power as a free action to bite off the opponent's head, instantly killing it (Fort DC 15 negates). The save DC is Constitution-based.
A mythic greater barghest is a near-divine offspring of one of the barghest gods. Infused with the power of foul planes, it leads great tribes of goblins, scaring their minions into something approaching discipline. Its presence is enough for hobgoblins and bugbears to treat goblins almost as equals, having seen the barghest's wrath at disobedience and infighting.
Only exceptional barghests that feed on mythic humanoids can become mythic greater barghests. To create a mythic barghest, add the agile mythic simple template to a non-mythic barghest.
If the mythic barghest uses its feed ability on a mythic humanoid's corpse, it gains a mythic growth point instead of a growth point. If a mythic barghest reaches 4 growth points, it transforms into a greater barghest with the agile mythic simple template and loses its mythic growth points. If a mythic barghest gains 4 mythic growth points, it transforms into a mythic greater barghest and loses the agile mythic simple template.